The Come Bet — Mid-Hand Pass Line

The Come bet is mechanically identical to the Pass Line — same 1.41% edge, same payouts, same zero-edge Odds available on top. The difference is when you place it: any roll during the point phase, not just the come-out.

1.41%House Edge
1:1Payout
49.3%Win Rate
50kRolls Simulated

What Is the Come Bet?

Think of the Come bet as a Pass Line bet that starts mid-hand. After the shooter has already set a point, you can drop chips in the Come area — and the very next roll becomes your personal come-out. Roll a 7 or 11 and you win immediately. Roll a 2, 3, or 12 and you lose. Roll 4, 5, 6, 8, 9, or 10 and your bet travels to that number box: now you need that number again before a 7.

The Come bet exists because the Pass Line only lets you enter once — before the come-out. The Come bet lets you get new action at any time during the point phase, which is how experienced players build multi-number coverage mid-hand rather than waiting for the shooter to seven-out and start fresh.

📜 Casino LoreThe Come bet traces its informal roots to street craps, where players would call out new bets on any roll without waiting for a formal come-out. When John Winn standardised craps rules in the early 20th century — giving us the Pass/Don't Pass layout — the Come box was formalised as the structured way to do what street players were already doing naturally: enter a new bet sequence whenever you felt like it. Today it's one of the fundamental bets at any craps table, and the foundation of multi-number strategies like the 3-Point Molly.

How It Works Step by Step

Come bets can only be placed after a point is established. Here is the full sequence:

1. Place chips in the Come area. The Come area is the large strip between the Pass Line and the table centre. Drop chips there during the point phase.

2. The next roll is your come-out. Roll 7 or 11 → win 1:1, bet is paid and comes down. Roll 2, 3, or 12 → lose, bet comes down. Roll 4, 5, 6, 8, 9, or 10 → the dealer physically moves your chip to that number box. That number is now your Come point.

3. Wait for your number. Once your bet has traveled, you win if that number rolls before a 7 — paid at 1:1. A 7 loses the bet. Nothing else matters: the table's main point, the pass line bet, other players' bets — none of it affects your Come bet.

4. Add Come Odds. After your bet travels, you can place Come Odds behind it. Come Odds pay true mathematical odds with zero house edge. Tell the dealer "odds on the eight" and they'll position chips on top of your Come bet in the number box.

The Seven-Out Trap New Players Fall Into

Here is the scenario that trips up almost every beginner at least once:

What RolledPass Line (point: 8)Your Come Bet
You place Come betWaiting on 8Sitting in Come area
Next roll: 6Still waiting on 8Travels to the 6 box
Next roll: 7Lose (seven-out)Lose — 7 wipes all active bets

A seven-out clears all traveled Come bets along with everything else. This is correct. Once a Come bet has traveled to a number, it behaves exactly like a standing bet — the 7 ends it.

The flip side: if you place a Come bet and the very next roll is a 7, your Come bet wins — even as the shooter sevens out and everyone else groans. Your chip was still in the Come area, so for your bet, that roll was still the come-out phase. You collect. This is one of the more counter-intuitive moments in craps.

💡
Come Odds are taken down on a seven-out, not lost. The casino always returns your Come Odds bet on a seven-out, even though the flat Come bet itself loses. If you want to hedge against that, you can tell the dealer "no odds" to deactivate the Odds portion — but that means giving up zero-edge action for no real benefit.

50,000-Roll Simulation

The simulation models a single ongoing Come bet — mechanically identical to the Pass Line. The long-run house edge converges to the same 1.41%, but the path there varies substantially run to run. That variance is the honest story of Come betting.

🎲 Come Bet Simulator
$10 flat bet · Monte Carlo · 50,000 rolls per run
Rolls
Decisions
Win Rate
Final P&L
Eff. Edge
Max Drawdown
Profit
Loss
Expected
Prior runs
Hit Run Once to simulate 50,000 rolls of Come betting.

Strategy & Tips

Always Take Come Odds

Once your Come bet travels, put Come Odds behind it every time. Come Odds pay at true mathematical probability with no house edge. In practical terms: on the 6 or 8, you put up $5 to win $6. On the 5 or 9, $2 to win $3. On the 4 or 10, $1 to win $2. These are the best bets on the table — the casino makes nothing on them. Never skip them.

Building to the 3-Point Molly

The natural progression from a single Come bet is the 3-Point Molly: Pass Line plus two Come bets, all with max Odds. You're covering three different numbers simultaneously at a combined edge of roughly 0.37%. A seven-out hurts — all three bets lose at once — but the math is sound. If you're going to play craps regularly, it's worth understanding.

Come Bets vs Place Bets

Many players default to Place bets on 6 and 8 because they're simpler: tell the dealer the amount, get action immediately. Come bets are slightly better mathematically (1.41% vs 1.52% on Place 6/8) and much better when Odds are included. The practical difference: Place bets can be removed or turned off at any time; Come bets, once traveled, are locked until they resolve. Neither is wrong. Know the tradeoff.

Size Come Odds Correctly

On the 6 and 8, Come Odds must be multiples of $5 — otherwise the 6:5 payout can't be calculated cleanly, and the casino rounds down, giving you a worse deal. Always bet $5, $10, $15, etc. on Come Odds for the 6 and 8.

How It Compares

BetHouse EdgePayoutNotes
Come Bet1.41%1:1This page
Come + Max Odds~0.37%VariesBest combined edge after Pass + Odds
Pass Line1.41%1:1Identical math, come-out only
Place 6 or 81.52%7:6Simpler, removable, no Odds
Don't Come1.36%1:1Dark-side version, marginal edge advantage

FAQ

What is the house edge on the Come bet?
1.41% — identical to the Pass Line. Back it with Come Odds and the combined edge drops toward zero, same as Pass + Free Odds.
What happens to my Come bet when the shooter sevens out?
If your Come bet has traveled to a number box, a seven-out loses it. But if your Come bet is still sitting in the Come area — the very next roll hasn't happened — a 7 on that roll wins. After traveling, 7 is the enemy. Before traveling, 7 is your friend. Come Odds are returned (not lost) on a seven-out.
Can I remove a Come bet after it travels?
No — once a Come bet has traveled to a number, it's locked until it resolves. You can take down Come Odds at any time, but not the flat Come bet. This is the main practical difference from Place bets, which can be removed on request.
What does "working" mean for Come bets?
Come bets are always working — they can't be turned off. Come Odds, however, are automatically turned off on the come-out roll by default at most casinos. You can tell the dealer "odds working on the come-out" to keep them active, meaning a 7 would cost you the Odds portion as well as the flat bet.

🎲 Try Come Bets on InfiniteCraps

Practice the Come bet on a live shared table — see your chips travel to the number boxes in real time. No signup, no download.

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